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Furuta is a kagune derived from Rize's own kakuhou implanted into Kichimura Washuu (Furuta). However, its formation is peculiar, differing to most implanted with her kakuhou. The first stage of the kagune is a mass with eyes sprouting from it. It is able to force enemies into certain positions and can be versatile with its modest range.

Trivia[]

  • This is the only High-rated kagune to have 1 stage as of current
  • This kagune is extraordinarily well known for its playstyle, having massive combo potential.

Stages[]

The kagune currently only has 1 stage.

Stage 1[]

Stage 1 takes form as an exotic mass of tendrils with eyes on it.

Moves[]
Keybind Description GIF
Click The user whips the kagune in front of them. Any target will be shoved away in the direction the user was aiming in. The move also is vertically aimable.
ClickCrop
E The user swings their kagune in a large arc, sweeping opponents to the side.
Furata E
R An area of prongs is shown visible in front of the user and movement speed increases. While this ability is active, if a target is within the prongs, the kagune will slam onto the ground and the target will be briefly unable to act and be sent up a short distance.
Furata R
F The user uses their kagune to impale the area in front of them. Upon contact with an enemy, it impales the opponent and sends them upward. If this move interrupted the target's move, the target will be slammed after the first hit. While airborne it can also attack downwards.
Furata F No Interupt
Furata F Interupt
C The user slams the kagune behind them propelling them toward any direction including vertical the camera is facing towards. Anything within the area that is slammed will be damaged. The higher the jump, the longer the cooldown will be.
Furata C

Combos[]

Credit: https://www.youtube.com/watch?v=TgcrCDDJET4

Key:

  • Space: Jump to continue the combo
  • Slide: Dash, jump, and use the following move all at once
  • Optional: This maneuver is not required
  • Aim: The direction the player should face vertically when preforming a move

It is recommended to hold right click throughout every combo.

Beginner[]

The following combos consist of around 2 to 3 moves at maximum along with jumping and sliding. It is recommended to get a hang of these before moving onto Intermediate and Advanced.

  • Click + Slide + E
  • Click + C (towards enemy) + E
  • Click + C (towards enemy) + R
  • Click + Slide (optional) + F
  • E + Click
  • E + R (Note: this combo only works if your target is in front of you to the right, otherwise R does not have enough range)
  • E + Slide (optional) + F
  • R + Space + Click (aim up or down)
  • R + Space + E
  • R + Space + F (Note: may not always work as F cannot be aimed upwards)
  • F + Click (aim up) / F + Space + Click (aim down)
  • F + Space + E / F + E (aim up)
  • F + Space + R
  • C (towards enemy) + E
  • C (towards enemy) + R
  • C (towards enemy) + F (Note: do not stare at the ground, otherwise you will mess up the F move)

Intermediate[]

The following combos consist of around 3-5 moves, while still using jumping and sliding.

  • Click + C (towards enemy) + E + F
  • E + Click + C (towards enemy) + R
  • R + Space + Click (aim down) + F + E
  • R + E + Click
  • R + Space + F + Click (aim up)
  • F + Space + Aim towards enemy + Click + C (towards enemy) + E
  • F + Space + E + Click
  • F + R + Click

Advanced[]

The following combos consist of 4-5 moves while still using jumping and sliding, but also utilizes using moves after a cooldown ends, pretty much using the entire moveset. It is recommended to use these combos once you got enough experience with Kichimura Washuu.

  • Click + C (towards enemy) + E + F + Space + R + Click (aim up) + C (towards enemy) + E
  • Click + C (towards enemy) + R + Space + F + Click (aim up) + C (towards enemy) + E
  • E + Click + C (towards enemy) + R + E + click
  • E + F + Click + C (towards enemy) + R (Note: may not always work due to R being hard to land here)
  • R + Click (aim 45 degrees) + C (towards enemy, slightly higher than 45 degrees) + F + E
  • R + Space + E + Click + C (towards enemy) + F
  • R + Space + F + Click (aim up) + C (towards enemy) + E (Note: E may miss if the target uses a mobility move)
  • F + E + Click + C (towards enemy) + R
  • F + Space + R + Click (aim up) + C (towards enemy) + E
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