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The following content is considered an original creation.


Kaika is an OC quinque that was published during the Halloween season of 2018 like its sibling, Kosshi. Instead of being a seasonal item, Kaika is a permanent addition to the CCG's arsenal in Ro-Ghoul. It is a one-handed weapon that focuses on ranged tactics with a unique move set that is capable of disrupting enemies. With each stage it takes a unique design while still remaining to be wielded with one hand.

Trivia[]

  • "Kaika" means "blooming" in Japanese.
  • Kaika1 has a unique block animation. The quinque opens up like a pumpkin while blocking.
  • Inspiration for the quinque's first stage was from pumpkins.
  • Kaika is one of the few quinques requiring RC Cells to be upgraded, along with Doujima and IXA .
  • Kaika is the only quinque that allows the user to zoom out farther than usual (Kaika2).

Stages[]

There are two stages to Kaika.

Stage 1[]

This stage is the first stage of this quinque. It appears to look similar to a pumpkin on the outside when closed. When it is open, there are medium-sized, oval-like seeds and a central orb in the center. The range from this quinque comes from the rinkaku tendrils reaching out instead of a traditional projectile an ukaku may create.

Moves[]
Keybind Description GIF
Click The quinque opens up and multiple tendrils launch out in a shotgun-like manner, extending outwards to a decent distance to deal damage.
KaikaClick
E The quinque opens up and launched multiple tendrils outwards a medium distance, puncturing and damaging anything in its way. While the appearance and pattern of the tendrils vary between each use, the hitbox remains the same.
KaikaE
R The quinque deploys a small, circular, spiked mine on a set angle downward towards the ground. When an entity steps too close to the mine, it detonates and inflicts damage to whoever is nearby when it detonates. This attack can deal a small amount of damage if the mine is deployed and makes a direct impact with an entity.
KaikaR
F The quinque opens up and fires a beam that travels a long distance. If it hits a valid entity, the beam will grab the entity and drag them back to the quinque user.
KaikaF

Stage 2[]

Stage 2 of Kaika appears to be more of a glove that wraps around the arm than the pumpkin appearance in stage 1. The model fits with the arm-type of the "1.0" avatar package on ROBLOX. This stage focuses more on crowd control and burst damage than doing direct DPS (damage per second).

  • Passive:
    • Energy Bar: The quinque features an energy bar that displays how much energy the quinque has. The amount of energy determines the strength and size of the Click move. The energy bar will fill up passively.
  • Requirements: 10,000,000 (10M) RC Cells and Lvl 1000 or Higher
Keybind Description GIF
Click Fires a blast of energy where the user's cursor is aiming. The strength and size of the move is determined by the energy bar. A full energy bar grants the maximum damage and range output. Using this move consumes the entirety of the energy bar.
Kaika2Click
E The quinque pulses and instantly refills the energy bar completely, alongside resetting the cooldown of Click.
Yeah no
R The quinque deploys two mines where the user's cursor is aiming on a downward angle towards the ground. The mines have small aesthetical energy field around them and have a tiny distance between each other. When an entity is close by, the mines will detonate and deal damage to anything caught in the blast. The distance between the mines increases the higher the user is from the ground since the each part of the trap splits into opposite directions.
Ok
F The user summons an orb that will grab players but not NPCs. If the orb travels too far from the user, it will return to the user's direction. When idle, the orb will pass through the user. It cannot travel through walls or other solid objects and may stick to them. This orb will remain active until the user presses F again to deactivate it, or it is forced out of range in a way it cannot return to the player.
Kaika2F
C Pressing C controls the orb summoned with the F special. When the user presses C, the orb will travel in the direction their cursor is aimed at. The user must press C each time they wish to change directions. Using this move will increase the orb's speed to 240, slowing down to 160 again over 0.5 seconds.
Oiii
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