Kaneki is one of the starter kagunes players can get in Ro-Ghoul. Kaneki is strictly for close-range combat. There are 6 stages for Kaneki, two being incomplete kakuja stages and the final being a modified version of the kagune. The original owner of the kagune used to be Rize Kamishiro until the steel beam incident[1], where Ken Kaneki was mortally wounded and received an organ transplant from Rize, which included the kakuhous[2].


  • The kagune has the most evolutions not only in-game for Ro-Ghoul but in the Tokyo Ghoul universe.
  • The ghoul NPCs have the former Kaneki stages
  • Stage 2's "F" move may be a reference to Kaneki's finishing move performed in the final episode of season 1 of the anime


There are 6 stages to the kagune.

Stage 1

Stage 1 includes 3 Rinkaku tentacles. They are versatile, flexible, and quick. They are covered in scales and sport a faint neon outline glow that uses the secondary color of the user for the outline and the veins that run across certain parts of the tentacles.

Keybind Description GIF
Click The user's kagune alternates between attacking with each rinkaku tentacle, performing slashes and thrusts.
E The user performs a flurry of attacks with the rinkaku tendrils.
R The user curls the rinkaku tentacles toward their body before lashing them outwards. This attack knocks back valid entities.
F The user does a small and rapid jump upwards and slams the tendrils into the ground, traveling no distance.

Stage 2

Stage 2 adds another rinkaku tentacle, making a total of 4. The tentacles are well-rounded, end in a point, and move rather fluidly. This kagune is similar to the first stage as it sports the same glow, scales, and veins, the only difference being the number of tentacles and their length.

  • Requirements: 10,000 RC Cells
Keybind Description GIF
Click The user alternates between the four tendrils and stabs in front of them rapidly.
E The user does a short dash forward, cutting in with their kagune from the right-side then the left-side, stabbing in front of them.
R The user coils all 4 rinkaku tentacles along the left side of their body, then dashes forward, spinning and using the gained momentum to unfurl the tentacles back around and bludgeoning a target in front of them.
F The user leaps high into the air, performing a flip and slamming down with all four tendrils.

Stage 3

Stage 3 features 4 rinkaku tentacles just like stage 2; however, stage 3 features the outdated model of the Kaneki kagune (see section "Gallery"). The tentacles are slim and less textured.

  • Requirements: 50,000 RC Cells
Keybind Description GIF
Click The user uses two tentacles at a time to stab or pinch in front of them. Each click alternates between the pair used.
E The user wildly stabs in front of themself with their kagune.
R The user stabs into a target with their kagune and tears away, knocking valid entities away from the user.
F The user performs a small jump upwards and performs a flip while slamming their kagune down below.

Stage 4

Stage 4 is the first form of Kaneki's kakuja. It is an incomplete form. The cooldowns for each special increase the longer the kakuja is active. The user's screen will begin to shake and the user will experience hallucinations and manifestations of the memories of Ken Kaneki-- the previous "owner". This kakuja takes on the appearance of a long centipede-like appendage with sharpened protrusions on each section adorning it and ending in an arrowhead tip.

  • Requirements: 750,000 RC Cells
Keybind Description GIF
Click The user swings the centipede tail first on the right side, then on the left.
E The user smashes the limb into the ground in front of them.
R The user coils the kakuja, then uncoils it, thrashing the tail outwards. Any valid entities hit are knocked away from the user.
F The user jumps in the air and dashes forwards while striking below them with their kakuja.

Stage 5

Stage 5 is the second stage of the Kakuja, still being incomplete. It is a combination of stage 3's four rinkaku tentacles and stage 4's centipede tail. The user's kakuja manifests itself as four rinkaku tentacles with two centipede limbs protruding out to their side (although smaller than stage 4). The user has a kakuja mask that appears to hide the left eye but leaves the right eye visible, while this stage is active, the user will dash further. It has a single giant pitch-black eye in it and is shaped similar to an owl with a beak-like protrusion. Like in stage 4, the user's screen will begin to shake and the user will experience hallucinations and manifestations of the memories of Ken Kaneki-- the previous "owner".

  • Requirements: 5,000,000 (5M) RC Cells
Keybind Description GIF
Click The user stabs in front of them with the centipede-like limbs.
E The user dashes forward and strikes with every rinkaku tentacle and centipede limb, puncturing a target in front of them, and when hit does a bleeding effect.
R The user spins and whips their centipede-like limbs away from them, knocking away valid entities from the user.
F The user uses their 4 rinkaku tendrils to lift themselves off the ground, then they quickly spin mid-air and slam their 2 centipede-like limbs into the ground, creating a shock wave, and does (1 sec) Stun.

Stage 6

Stage 6 of the Kaneki kagune is different from all other stages. Instead of being a kakuja, it is instead a new form and manifestation of his kagune after his centipede kakujas (PkKen = "Post Kakuja Ken"). It features 6 long, thin, and rigid limbs with three on each side of the user. The front and back limbs are used to maneuver while the middle two limbs are used for attacking. Occasionally, veins will glow or pulse on the limbs before fading back out, only to pulse into existence again. The appearance is coined to look similar to arachnids despite the fact that arachnids have eight legs and not six.

  • Requirements: 7,500,000 (7.5M) RC Cells
Keybind Description GIF
Click/Q The user stabs in front of them with their middle set of limbs, alternating between each side.
E The user leaps forward and tramples any entities in its way, dealing damage.
R The user leaps forward quickly and slams with the front and middle set of kagune limbs, dealing damage and stunning the enemy for 1 second.
F The user jumps up into the air and travels forward a medium distance before quickly slamming directly below them with all their kagune limbs, creating a shockwave.



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