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Nishiki is a balanced kagune in damage, speed, and defense, making it an example of the bikaku RC-type in Tokyo Ghoul. The kagune is strictly close-range with some stages possessing moves to assist in fighting at such a range. Its general appearance is similar to a serpent's tail The kagune is one of the starting kagunes in the game, the other three being Kaneki, Touka, and Tsukiyama.

Trivia

  • The kagune is the first ever in-game to have an original creation to it despite the actual kagune being canon to the Tokyo Ghoul universe.

Stages

The Nishiki kagune has 3 stages in-game with one of them being an incomplete kakuja.

Stage 1

Stage 1 takes the shape of a serpentine tail sprouting from where the tailbone would be. The tail has two sections, the underside using the primary color but brightened and having a smaller protrusion. The top is darker and sports various veins that use the second color of the player.

Moves
Keybind Description GIF
Click The user's kagune reaches over their shoulders and attacks in front of them.
Nish1Click
E The user reaches the kagune outwards and draws it in. Entities hit by the move are damaged and are drawn toward the kagune's owner.
Nish1E
R The user spins and whips their kagune away from them. Entities hit by the move are damaged and are pushed away from the kagune's owner.
Nish1R
F The user jumps into the air and performs a flip as they spin their body around and slam their kagune below them, dealing damage to entities caught in the path.
Nish1F

Stage 2

This stage of the kagune is almost twice as large as the 1st stage. The moves are similar to stage 1 but can reach longer ranges due to the size of the kagune. The tail in this form is more thick and solid, giving the impression the kagune is sturdier then the previous stage. The tail still sports the usual prong of the first stage and the veins appear to pulse from time to time, nearly muting the other color.

  • Requirements : 15,000 RC Cells
Moves
Keybind Description GIF
Click The user's kagune reaches over their shoulders and attacks in front of them.
Nish2Click
E The user reaches the kagune outwards and draws it in. Entities hit by the move are damaged and are drawn toward the kagune's owner.
Nish2E
R The user jumps forward a small distance and stabs downward with the kagune and creating a shockwave.
Nish2R
F The user jumps into the air and performs a flip as they spin their body around and slam their kagune below them, dealing damage to entities caught in the path. The move is performed faster than stage 1 but deals slightly less damage.
Nish2F

Stage 3


The following content is considered an original creation.


This stage is an incomplete kakuja and gives the user a kakuja mask that covers their entire face. In this stage, the tail becomes riddled with multiple smaller tendrils that move in unison with the primary limb that supports them. The mask is the user's secondary color. The user will experience hallucinations and manifestations of the memories of the previous owner, Nishiki Nishio, and the screen will shake. The user is also slouched over, taking a stance similar to the first stage of Kaneki's incomplete centipede kakuja.

  • Requirements : 2,500,000 (2.5M) RC Cells
Moves
Keybind Description GIF
Click The user reaches their kagune outwards from the side or overhead and stabs in front of them, alternating between the left and right-side.
NishikiK1 CLICK
E The user brings down the tail from over their head and slams the ground, briefly stunning entities hit.
NishikiK1 E
R The user curls the tail towards them before unfurling it outwards in a strong, swiping motion. Entites hit by the move are pushed away from the user.
NishikiK1 R
F The user leaps in the air to a decent height and travels forward a medium distance, performing a flip and slamming the mass of their tail down below them, dealing massive damage to any entities below.
NishikiK1 F
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